Today Blizzard reversed their year-plus philosophy of DKs having three trees of tanking and DPS. Tomorrow: Shamans.
You heard it here first!
Tomorrow Blizzard will announce huge changes to enhancement to turn it into a tanking tree. We'll see the return of their shield block talent (5% block chance and increased block value I believe), the buffing of their armor talent, and spirit wolves will be soul-linked to the shaman, making them a powerful aggro and EH cooldown.
I shall rejoice.
And finally level my shaman that last level.
As per the prediction of Iapetes, retribution will become a tanking tree. To retain the DPS capabilities of paladins, shockadins will be buffed.
Lolsmite will become OWsmite. And shadow will be a half-DPS, half-healing spec, used to fix the mathematical problems caused by trying to tune a 25-man raid down to 10 people.
Arcane will become a healing/buffing spec.
Hunters will have no DPS tree. BM will be a pet-tank tree based on buffing their pet and aggro-multiplied misdirect to their pets. Survival will be an avoidance tank based on DoT damage with a semi-useful pet, similar to unholy. Marks will have barely any damage, but absolutely overpowered kiting abilities, and will be used only in WSG to screw up flag runners.
The Elder Scrolls: Legends
21 hours ago