The Dread Approach

| Monday, February 4, 2013
I finally got into LFR for this.  Well, a second time.  First time I stumbled into an apparent wipe-prone group on the last boss and wasn't in a mood for that.  Surprisingly, not many people drop groups on the last boss to give a random stranger whom they'll never meet a quick one-boss-kill for weekly valor.

I enjoyed all of the fights.  A lot.  Maybe the first a little less.  That was one that gets messed up by LFR, where some mechanics seem neutralized but still happen, and then it's not clear to me what's going on.  Does this shiny circle mean something bad, or should I finish the cast at take a pitiful amount of damage?  Now you might think it is odd for a ret paladin to use the phrase "finish this cast", but that just shows your limited understanding of true skill.

The second boss was plain old fun.  I was never good at mario or other games of quick movement, but I managed and it was a bit of a thrill.  Right!  Left!  Right!  Oops!  Right!  That one cheated and spawned on top of me!  Left!

Then the last boss.  There's a bit to keep track of, but with nice convenient circles for those of us who can only communicate using Venn diagrams.

Overall I thought this section of a raid had a good bit of movement, but it wasn't some sort of absurd, precisely-timed pre-scripted dance,  Rather, it was about keeping track of one's surroundings and responding accordingly.


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