In BRD no one says a word - how could you in the span of 20 seconds? Are we even sure that we're actually interacting with real players? For all I know they could as well be computer generated. It doesn't feel a bit like an MMO anymore. It's rather an MSO, if that term even exists? Massively Singleplayer Online game.
It's a bit depressing, but true in some ways.
A while back I took a class called technology and society. One of the ideas we touched upon was the worship of efficiency. We strive for efficiency. We want faster, cheaper, more, now! Somewhere along the way we lose track of why we're being efficient. The purpose is lost in the endless striving for efficiency.
WoW is an extremely efficient game these days. Downtime is the lowest it has ever been. Rewards are faster and more consistent. It is a finely tuned machine. But for what? What does it do efficiently and is that something we really want?
I have a theory that social interaction is a waste of time. Or more accurately, it is caused by a waste of time. You know who invented games? Farmers. These guys work their asses off a few times a year to prepare fields, plant, harvest, and sell. I'm understating it, but between those times, they have what to do? They can't punch a time clock to make the plants grow faster. Weeding, pesticide, and keep the rats away, those won't take up all their time. So they invented games, art, and society. What else is there to do?
We don't read books when we're racing. We read them when we're sitting and waiting. We read for the bus to come and we read for the bus to get to our stop. We read for the doctor to be ready. We read for the rain to stop and we read for the oven to heat up and we read for the bread to bake. And we talk, we whistle, we think.
In WoW we don't read anymore. We don't wait for the flight path and we don't wait for the boat. We don't talk when we're racing.
What does WoW do efficiently and is that something we really want?
I'll be at the bus stop with my book, if you'd like to talk about it.