I don't like escapism. I mean the word and the meaning given to it. Escapism is a bad thing. It is fleeing from reality rather than addressing it. It is fleeing from life rather than addressing it. As I see it, escapism is essentially procrastination for existence itself.
But there is a lot that we call escapism which is not. These things or activities are not real life, nor do they change the physical world much, but they are not mere temporary diversions. These are Additionism.
Imagine a sport. Will your sport make you do your job any better? Unless it's a physical job, probably not. So is the game of basketball mere escapism, a temporary distraction from the pain of a dead-end job? It could be. But it could also be additionism. It could form new friendships, improve your physical self, and from the two of these, mental state as well. These aren't fixing the life problem of a bad job, but they are adding something to life, not merely escaping it.
Why can gaming not follow a similar pattern? Done poorly, it is escapism. Done well, it is additionism.
And that is my made-up word for the week. Next week, Exceptionasticism!
Quest for Glory III: Journey to the Simbani
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