A few weeks ago (not here) I claimed that we RP in our heads. We might not tell stories to our random PUGs and proclaim our deeds in gchat, but in our minds we have a bit of backstory and character motivation, a personality for our characters. I said RP isn't dead and gone, just under the surface, perhaps waiting to come out.
I think I was wrong. Sure, some people, including me, have a story for their characters. But I suspect most do not. I cannot prove this, since "hidden RP" and "no RP" look the same, meaning that I couldn't prove my initial claim either, except based on personal experience in my own head. But even with myself, I know that most of what I do has no story reason.
Sometimes I go fishing. Sometimes I cast a few times, realize I'm bored, and log off. I doubt my character story has any relevance. While she does have a habit of searching for obscure items, I'm not sure a turtle fits in there. She should be in Stratholme trying to get Baron's sword; which actually she was a few days ago.
RP is dying, and I think it's taking gaming with it. Yes, gaming. Playing games. When was the last time you were really playing WoW? When was the last time you did something and were not thinking about your addons, the cooldown on a boss mechanic, the drop chance of an item and what Rawr says it will do for your DPS?
I've run an extensive analysis of what type of posts bring in the most views and comments and moving forward I will only post the 'best posts' rather than just writing whatever I feel like. This is to become a better blogger. However I will still have a variety of posts, just on different blogs. Anything intended to be humorous will be at Troll Jokes are Underpowered, theorycraft at Troll Racials are Overpowered, RP at Troll Tales, any character events at Tales of a Troll Paladin, and anything economics related I will email to My Two Copper. Hybridization of blogs is for noobs.
P.S. Meta-blogging isn't all that much fun, I wonder if gaming has similar patterns for most people.
P.P.S. There's nothing wrong with meta-gaming/theorycraft, but when it takes over all activity, that's not so much fun.
System Shock 2: Fun and games
3 hours ago