You could take my word for it, or you could take his. He's happy that in Cataclysm 10 and 25 man raids will have the same lockouts and the same loot, but more for the 25 man raids. Let's break down the facts.
1) 25 man raids are the real raids, the tests of skill, while 10 man raids are for lazy morons. This is backed up by his own recent talk about blue-geared tanks getting one-shot in ICC because they're stupid and wear blues.
2) Driver's licenses are based on a test of skill. Granted this is skill as judged by the government and is therefore socialist and probably wrong, but the free-market alternative is a truck license and I avoid truck stops.
3) Gevlon thinks it is okay for retards to buy Ferraris: "Half of the homeowners in the USA and Europe (average guys) could buy a Ferrari by selling their homes. Of course it would need a retard to become homeless just for a car, but one could do it."
Add it all up and what do we get?
Being able to do a 25 man raid is a test of skill. 25s don't give better loot because they're harder to organize, but because they're just plain harder. They are tests of whether the player can handle that loot. Can you imagine the consequences if bad players could get good gear? We'd lose all trust and start having inflated gear requirements and next thing we know someone would try to counter this with the complete opposite and call everyone else a moron. That's not a world I'd want to live in.
25 man raids are the driver's licenses of WoW. Furthermore, as we all know, WoW and real life are perfectly equivalent: "They are not bad players in a video game, they are scum people in the real world." This means that removing the skill test for 25 man raid gear also means removing the skill test for cars, specifically Ferraris because those are, as we saw before, driven by poor retards.
QED: Gevlon supports poor, unlicensed drivers running over you and wiping your PUG and it's all your fault because you didn't let the police shoot them first.
Star Trek Online: Doomsday redux
1 day ago