Then there's this from the TF2 blog:
"Yeah, that's really, really..." he trailed off, so bored with the sentence he didn't bother to finish it. "Look, maybe you should read this. You know--help you get into the 'Team Fortress' mindset."
He slid over a well-worn game design manual. I leafed through it. It wasn't a game design manual, it was a coffee table-sized book of women wearing hats.
Mistaking my confusion for interest, Robin excitedly pulled his chair over to me, and looked over my shoulder. "Would you look at that hat," he whispered, pointing to a lady in a wide-brimmed hat. "Gorgeous."
I read the blog on and off, partly because it doesn't update every 15 seconds like certain obsessive people who shall go unnamed but are similar to the heavy class in that they are tankish, laugh a lot, and sound vaguely Russian. I get the impression that they are having fun. They're barely even making a game. They're playing a game, a huge company game, and part of that just happens to on the side involve them making a game. Maybe it's just a disguise, the sort of "pretend we're humans not corporate suits" that is standard these days, but damn they put on a good show.
Sure, Blizzard puts its devs on stage and we ask them some questions, but that's a once and now and then sort of deal. We get GC as a punching bag on the forums. Which, based on the photo of him on wowhead, appears to be killing him. The man looks like he's on the verge of zombie. I feel sorry for him. I probably shouldn't.
After writing this, Iapetes showed me this: