Lifebloom was supposed to get nerfed, but Blizzard didn't want to screw up PvE healing. I hope I have a solution.
Reduce the +healing benefit of instant casts by at least 50%. Make them really weak. To maintain raid healing output, buff heals with a cast time. The combination of these should keep raid healing output and efficiency the same. In PvP it will foce druids to make a harder choice between mobility and efficiency/output. Staying still makes them better at healing, but also vulnerable to interrupts and damage, just like any other healer. Going mobile gives protection, but with lost healing.
My games of the year 2024
7 hours ago
1 comments:
In my arena experience 1 of 2 things happens with Resto druids. We catch them in stealth and smash them to bits. Or they run all over the plave throwing hots that heal more than my Dots plus my geared out Ret Pally can damage for. It is ridiculous to say the least. That said, I am going to try to level one.
Post a Comment
Comments in posts older than 21 days will be moderated to prevent spam. Comments in posts younger than 21 days will be checked for ID.