Showing posts with label death knight. Show all posts
Showing posts with label death knight. Show all posts

Learning to be a Death Knight, at level 1

| Wednesday, July 18, 2012
Is anyone tired of having their DK's leveling narrated by Batman?  It's a great set of quests, but perhaps it has gotten repetitive, particularly given the highly-linear, scripted nature of it.  Beside that, given the small changes that have taken place since Wrath of the Lich King came out, there is justification for a new source of death knights.


That source?  Take your pick.  Warriors or paladins could have a corruption chain which converts them.  Warlocks could take a liking to inch-thick steel.  Alternatively, they could start at level 1.

Like any other class, the death knight would start off as a little nothing nobody.  But they'd learn something else.  Something darker.  Gone would be the scripted DK creation/rebellion sequence.  Instead, they'd play in the same level 1 world as everyone else.

Surely the Knights of the Ebon Blade could feel a similar pressure as the Forsaken, pressure to ensure their survival, both for their own interest as individuals in need of allies and as an organization that doesn't want to see the return of the Scourge.  However, while the Forsaken need abominations and corpses to increase their numbers, Death Knights can be converted, willingly.  The weak would desire such power, though only the strong would survive it.

This could even be beneficial to the player population overall.  Death knights wouldn't be hit with so many ability so quickly, then having barely learned their class (if that), shoved right into the middle of the leveling curve filled with players who expect people to have half a clue.  The outside impression could be improved as well, removing the "you started at level 55" or "you're lazy" element.


Rather than delete the current death knight quests, they would be a class quest chain, starting at level 55.  They would be optional, though I expect that the gear rewards would be a strong draw.  Rather than being directly about breaking away from the Lich King, they would instead be set as a series of challenges, to confront the past history of their class and those who wield such power.  In this form, it could be broken into multiple quest sections, so that players would not need to complete them all at once.  Contrast this with the current quests which essentially imprison the death knight until they are entirely completed.


Would you want to level a death knight from level 1?

DKs and Hysteria

| Wednesday, April 7, 2010
The sky is falling and hitting DKs on the head.

Short version: It looks like blood is turning into prot, frost into fury, and unholy into arms.

Also, I'm feeling a bit lazy and may have poisoned my lungs during work. Protip: Don't cut plastic in a poorly ventilated area, not only are the particles bad, but the heat of the blade will trigger some reactions to make a bigger variety of bad stuff. If I die, I want Iapetes to have my blog.

Iapetes: i havent seen this yet
Iapetes: DK tanking or something
klepsacovic: the weird build?
klepsacovic: blood with obliterate
Iapetes: uhh
Iapetes: no?
Iapetes: http://forums.worldofwarcraft.com/thread.html?topicId=24038461060&sid=1&pageNo=1
Iapetes: that
klepsacovic: oh
klepsacovic: nvm
Iapetes: i dont know anything about this weird build
klepsacovic: woah
klepsacovic: blood will be the only tanking tree?
klepsacovic: Q fucking Q
klepsacovic: damn
klepsacovic: I don't like blood
Iapetes: wow yeah
klepsacovic: it feels weird
Iapetes: this is weird
Iapetes: i am pretty shocked tbh
klepsacovic: yea
klepsacovic: it feels like they're saying "yep, we totally blew it, oops"
klepsacovic: I mean, that's probably the biggest reversal of design intent that I've ever seen
klepsacovic: well, next to some of the vanilla to BC stuff
klepsacovic: I wish they could have gone with more of a feral-type thing
klepsacovic: so the base of the tree gives the universal talents which give flavor
klepsacovic: and then further up they break off a bit more and you have to pick tanking or DPS
Iapetes: yeah
Iapetes: this is pretty huge
Iapetes: hopefully they make blood more interesting then :p
klepsacovic: well, I imagine I'll get used to it
klepsacovic: but damn
klepsacovic: I feel liek this is going to be something we talk about five years from now in the "Let's kill reanimated Sargeras" expansion
klepsacovic: "Back in my day, DKs had THREE tanking trees, true story"
klepsacovic: and no one will believe it, because it sounds crazy
Iapetes: lol
Iapetes: i wonder what it must be like
Iapetes: to start this game in LK
klepsacovic: I mean, it's like telling people that ret used to be crap for dps
Iapetes: and not know that paladins once sucked as dps or tanks, or only know through second hand information
klepsacovic: how old are we? Should we start talking about the Great War and how back in our day you could buy a house for a nickle?
Iapetes: haha
Iapetes: does this also mean the end of blood dps?
Iapetes: or is it like feral
Iapetes: i guess it means the end of blood dps, weird
klepsacovic: blood DPS felt weird to me
klepsacovic: too much self-healing
Iapetes: wont be a big crits tree anymore though
Iapetes: big 2h swings
Iapetes: no more
klepsacovic: whether it was competitive DPS or not,it still felt like it was trading DPS for healing
Iapetes: it actually does have very competitive dps with the other 2 trees right now
Iapetes: so its a weird decision
Iapetes: because clearly they can make it work
Iapetes: at least for dps
klepsacovic: I imagine blood will be pure tanking
klepsacovic: the other specs would QQ too much
Iapetes: looks like it


I'm not very happy about this change. My DK isn't my main, so my perspective is limited, but I felt like the trees were reasonably balanced for DPS and tanking. Not perfect, but nothing ever is. I liked frost. Unholy felt awkward. Blood felt wrong somehow. I like tanking. Well, now I have to pick either a spec I don't like or a role I don't like.

I feel like a lot of flavor has been lost. A lot of choice. Were the tanking and DPS styles similar? Yes! And I liked that. It made their tanking feel more aggressive, less like they were trying to hide despite being right at the front. A DK tank felt defiant: "Shield? I don't need no shield. Bring it on."

I'm sure I'll get used to this. My DK used to be unholy. I don't remember why I changed, but now I don't like it much. So clearly I can change. I will have to. Maybe in a year I'll be saying how stupid it was to try to have three tanking/DPS trees.

Kids, back in my day...

Razorscale with one and a half tanks

| Tuesday, February 16, 2010
Right after I did the Ulduar weekly on my paladin, in which someone started hardmode so we had to kill towers, I hopped on my DK. Aha, trade chat, just the place to see lf1m tank for ulduar. I'm on it!

Join, fly over, hop in a demolisher, and the other tank leaves. Dammit.

We start clearing the gauntlet while we try to get a tank.

Backtrack a moment: I talked to Brann first thing after I got it, just to be sure. No hardmode.

We start clearing and by the time we're at the trash that triggers FL, we've gotten a terrible idea: One tank and three healers. I like terrible ideas, so I decided, let's go for it.

Someone pulls FL trash before the new people get there. It comes out, we fight, it aggros on someone outside and resets. At least I didn't die. Someone pulls again. I didn't die. Clearly this is not going to go well.

FL dies smoothly once we're all there.

Now for the hard part.

The air phase was a fun challenge. I'd drop Death and Decay on one mole and use taunt and deathgrip to grab the other. Sometimes overzealous DPS would get aggro. Fortunately they were also high DPS, so we got her down permanently after only one flight back up. Time for fun.

I was disappointed to find that antimagic shell doesn't prevent the armor fuse. Makes sense, since that would be more than a little bit overpowered. With no offtank, I took all the stacks. And at 5 I was welded in place and an arms warrior ended up tanking her for 20 seconds or so. The healers did well and he lived. So did I.

Then I did it on my warrior, warning them that my gear wasn't amazing. The raid leader said they had good healers as long as I was in 200+. I was confused. That's a... perfectly reasonable level of gear to expect. Twilight zone stuff! We downed him with no problems. I got a new smashy hat. And was kinda burnt out from having tanked him three times in a row on three different tanks.

Fail
Not enough people showed up for ICC so we ended up doing ToC instead. I didn't win death's choice. I got outrolled on a tanking belt. I did get a trophy, so my tanking gloves are a little bit better.

What's gs?
My DK did a random, got UP again. Happens a lot to me. That and Oculus, which I actually like. The warlock was adorable. She hadn't played for 6 months and didn't know the new raids. Or what "gs" is. The healer and I were horribly distracted explaining things. We managed to wipe on the gauntlet boss.

Noob in VoA 10
Someone was looking for a tank for VoA10, so I volunteered my DK. They clearly were not gearchecking if I got in. Have I mentioned that I accidentally vendored my tanking boots a few days ago? That was my first time ever in there on a DK, so I got all the achievements. And some t8 DPS gloves off the wind guy. The raid leader had us kill every boss for mount chances. It did drop and he won the roll.

Trial of the Terrible Death Knight

| Monday, January 25, 2010
Wait, before you leave, this isn't your normal "lol I was in a random with a terribad DK". I swear! This had a twist.

I was the DK.

I'd not played this guy in months. He's my bank alt for storing old world mats. So if you need a BoE tier 1 belt of some scarabs, he's got 'em. If you need a geared tank, look elsewhere. He's just barely at the heroic defense cap. Maybe 22k unbuffed. It's enough, but, just enough, not actually good. Still, this is about what I tanked with a year ago.

He started off as blood. That was a lot of fail. I went frost. That was much less fail. But still some fail.

I was amazed to learn that aggro isn't a magical field of perpetual taunt. When I'm in all blues except one green and a ToC stam trinket my aggro is less than full 226+ epics. Surprising. Aggro didn't seem at all related to the gear of the other players. I'd lose aggro to someone in blues and keep aggro off someone in full epics.

Responses were mixed.

In HCoS the healer said "Please tell me you're at least defense capped." I said I was and we went along our way. Aggro was tough, but we got through it and I got a drake.

In HHoL we had a lot of wiping and cycled through probably 10 different people by the end. At one point the healer started ragging on me for not interrupting one of the mobs, somehow I was the only person who could have possibly done it; not the mage or warrior, just me. He said it was funny that I have two interrupts, I said I liked the joke, he said "25k hp? Fuck you." and then left. Then we got a healer that wasn't an incompetent fucktard and killed the rest of the instance. The douchy healer was also the one who started mocking someone's gearscore right about as he zoned in. I have no clue how he didn't notice mine.

Most of the time people didn't say much of anything. DPS would pull aggro and the healer would heal them and no one seemed to get the idea that the tank was at ilevel 200 compared to their 232+.

I needed to work on my glyphs.

But why a DK?
I had him shelved for so long, why now? Well as these things go... Molten Core. I was lucky with the RNG and planning, did a MC run with the eye of sulfuras reserved, and it dropped. But I need 7 more blood of the mountain and two ingots. The ingots I can get from my weekly runs. The blood, I figured I'd farm the destroyers with my DK. He was promptly beaten down because his gear was terrible and I didn't know how to play him.

So now so he can farm blood of the mountain and so I can try out something new, I'm gearing up my DK through random heroics. As a tank my queues are effectively instant, though I have run into some delays from healers leaving because they get scared by less than 30k health. Since first writing this, my gear has improved dramatically. I now have a 245 level helm and T9 chest and shoulders. This is in addition to a few epic upgrades from heroics, including new weapons. Healers don't leave anymore and my aggro has gone up by a ton.

Also since writing this I've gotten all the blood of the mountain I needed. I offered 250g, people said it costs more than that. I bought it for 250g anyway, proving that the only true price is what the buyer and seller agree to. For a moment the true price was 50s, I guess someone posted based on vendor price.

On the subject of DKs and underpriced items: A DK tried to sell Zom's Crackling Bulwark in trade for 90g. I sent him a tell right then and walked ten yards to open trade. Undercut the one already in the AH and after the AH cut I got 715g. 625g for at most 60 seconds or 'work' yielding a gold/hour of 37,500 and I didn't even have to fudge the numbers by claiming half the time was 'semi-afk'.

When do DKs get to Outland?

| Wednesday, December 2, 2009
Earlier I justified DKs going to Outland. They have their reasons.

Or do they? After the fact I started to wonder about the timing. Are DKs getting to Outland at the same time as other players? Or are they a little bit late? Or are they so late that Kael'thas has suffered a mere setback, Illidan is dead, and the Legion has been beaten away?

Obviously the player gets there in a fresh Outland with everything alive. But what about the lore time?

A - Portal opens and we go exploring
B - Bad things die and we get epics
C - Arthas betrays the DKs and they break free
D - DKs go to Outland

Obviously A is before B. C is right before D. But what about CD relative to A and B? I'd guess that CD is after A. But is it before B?

DKs might be breaking free sometime after B and then going to a zone which exists in a time of A-B. That makes no sense.

Normally I'd shrug this off as the innate time travel between zones, that they all exists in a certain time. However this doesn't work as well here. Normal classes are created at a very early time, before anything else happens. If you happen to do zones in the wrong order, that's a side-effect of being able to move freely rather than any actual flaw in the story. But DKs start at a much later time. They cannot exist in their current form before that time. So if a DK is going to Outland and the Outland expedition was completed before they broke free, then they are going back in time not because they left the 'rails' but because the rails sent them there.

I fear WoW may be doing a great deal of rewriting its own story for no good purpose beside refusing to tweak game mechanics. The death of Onyxia by our hands, then the death of her by Varian, then by us again is one of the strange changes to the timeline. DKs may be the next; a class created after events but sent back to replay those events. Is this mere game mechanics? Perhaps. But I'm tempted to break my rule of "don't call Blizzard lazy" and say that it is only laziness and lack of creativity which would require DKs to go to Outland if that breaks the timeline. They could have gone to a Plaguelands tweaked for their specific class and designed to give them the XP/time of Outland (a simple +25% XP for DKs in the zones might have done the trick) and complete it with a second quest chain, perhaps to tell more of the story of the cooperation of the Ebon Blade and Argent Dawn, as a way to dole out a gear set which would prepare them for Northrend.

DKs in Outland, perhaps not so ridiculous

| Tuesday, November 24, 2009
I've held the belief that Death Knights should not run off to Outland almost straight from their starting area. It seemed to make no sense. They break free of the Scourge and swear to destroy it, and yet right after they run off to Outland to fight an enemy which they may have never ever heard of. How could Illidan and Kael'thas possibly be a worthy distraction to their pursuit of Arthas? They have no vendetta with them.

I left out some factors. There are reasons for the Knights of the Ebon Blade to wish to venture into Outland.

Allies
The last thing you hear before leaving is the need for allies. The Alliance or the Horde is the ally. These allies seek to secure Outland. While it would not seem to be in the immediate interests of the DKs, to maintain ties it is worth supporting their allies.

Personal Strength
While DKs leave their area with powerful armor, a potent runeblade, and the might of Death at their control, they are hardly in a position to directly challenge Arthas. They've obtained the most powerful armor of the Scourge, at least as they can tell, so it is unlikely that further battles in the Plaguelands will yield much gain. In contrast Outland is likely to have many undiscovered items of power.

Furthermore, Outland has entirely new challenges. It has direct confrontation with the Burning Legion in addition to all sorts of unknown enemies. To battle against them will give needed experience and versatility of tactics. It is a training ground for when they take the fight to Icecrown CItadel.

Vendetta
While I claimed that the DKs have no score to settle in Outland, this is not entirely true. They might know that the Scourge was created by the Burning Legion. While Arthas may have been their direct enemy, the Legion is responsible for the existence of the Scourge. Depending on the DK, they may even have been veterans of the previous wars against the Legion. An elf in particular could have been fighting them for thousands of years and could regard them as their main enemy even above Arthas.

Unpredictability
Arthas would expect the DKs to chase right after him. He would be prepared for them. For them to go off to Outland instead would give the appearance that they are afraid. From that he might underestimate them. Then when they return, it is as a surprise, and with greater power for their struggles.

This was all general factors, things that affect all DKs. What about our own personal DKs? My orc, Weisserose went to rediscover his identity as an orc by facing the fel orcs and hoping to discover the untainted ones. My gnome, Fizzledbang, is drawn by rumors of arcane and demonic energy which he might be able to craft into a new and more powerful bomb.

Why is your Death Knight in Outland?

You can do it!

| Friday, November 20, 2009
There's my little gnome out farming fel iron. Oh no, the next node has a rogue at it. I want my fel iron.

Too bad I'm 65 and he's 72.

But I want my fel iron!

So I death grip him in the middle of his mining. Icy touch, plague strike, and start going with obliterate. I'm frost, so I'm not wiping out my diseases.

Somehow I was landing hits. Many hits. Many hits that made his health go down.

He didn't really fight back. He seemed to try to run away and I was going to hit him with chains of ice, but then he vanished. The diseases broke that. He gouged me and then seemed to be trying to line up a backstab when it wore off and I again put my polearm into his rotting face.

He died.

I mined.

I learned something important. I learned to never give up, never shy from any obstacle. I learned that nothing, not even seven levels, can stand between me and my mining.

Fizzledbang

| Saturday, November 14, 2009
Who's the cutest little avatar of death? Who's the cutest little avatar of death? Oh he is, yes he is!

Behold, Fred Fizzledbang, gnome death knight. Bringer of death, decay, explosions, and oh so snuggly cuteness. You just wanna pick him up and nuzzle his cute little nose.

Aw... he 's hopping up and down and screaming.

What's that? You're hungry for souls?

Oh but he just ate.

Yes it's my new gnome death knight Fizzledbang. He served with... potential honor, in the Plaguelands, before he we mauled by ghouls while planting demolitions in the Plaguelands. Sadly, he did not complete his mission, having miswired the charges. His last thought was that his bangs had fizzled and when he was brought back, Arthas was unable to eliminate the competing voice in his head: "fizzledbang fizzledbang fizzledbang."

When he was betrayed by Arthas, he was left free to pursue the fixing of his name.
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