Best End of Expansion, Ever

| Monday, November 3, 2014
I've had a great time in the weeks leading up to the expansion. It's not because Mists of Pandaria is ending. Maybe a bit... But actually, I think this is due to a few things added during MoP that only recently have I taken advantage of.

Soon before the patch I finished the legendary cloak on my paladin. It was a profoundly anti-climactic moment. I effectively got a legendary for running LFR a lot, and for putting up with the utterly ridiculous need to win two specific BGs for a PvE chain. If it had merely been two generic BGs, or even to win two Pandaria BGs (including the same one twice), that might have been okay. I was glad to get it, but I think I've gotten bigger thrills from finding khorium nodes.

Then I heard that the Brawler's Guild was closing. I misinterpreted this as being permanently gone, or that the entire thing would be scrapped and return in some vaguely familiar, yet wrong form, as happened with Naxxramas, or Azeroth. This led to me spending pretty much my entire weekend before the patch trying to get to rank 10. I managed to do it, beating the paladin the morning of the Monday before the patch. Hexos, the first boss in rank 8, was probably the hardest thing I'd ever done in WoW.

My warlock had tried to get green fire, which meant flying to Black Temple and dying a lot. I'd not expected this to be a skill check. Gear helps, but it's like Hexos: it can reduce the length of time that you need to play well, but you still have to play well for a solid 5-6 minutes (Hexos was only two minutes, but was also even more unforgiving during that time). The result was that she died a lot. And then more. I looked it up and found that this wasn't typically people did with an ilevel of 490.

She had puttered around for a while, never even gone to SoO, barely done any LFR at all. That had to change, and that was the first part of the fun. All this time I could have gotten better gear, but for what purpose? Higher numbers for their own sake aren't that appealing to me. But, when they have a purpose, then I very much enjoy the collecting of near gear. Some time on the Timeless Isle (no idea how long) got her a couple timeless items, one of which replaced a blue. (did I mention that her gear was awful?) Some LFR brought in a necklace, Ordos donated a very nice belt, and a Celestial gave her her first tier piece. I gemmed, enchanted, upgraded as much as I could given my lack of lesser charms of good fortune (she was so neglected that she barely even had the currency they gave out for sneezing).

I flew to Black Temple and proceeded to die a lot. I was doing this fight, not perfectly, but I think pretty darn well, except for my one inexplicably stupid habit of running away from cover and getting killed by a chaos bolt. It was as if I'd were being possessed by a Spirit of Stupid. I yelled at that spirit. Then I ignored it. I focused on my pretty red and purple flags on the ground. "Stay near those flags and everything will be okay", I told myself. I didn't and I died. I explain the fight again, "stay alive and stay near those flags. It's not a DPS race until late in; just survive until then." And finally I listened and I downed the boss.

Now I have green fire. This has the unexpected downside of making all of my spell icons look different than I remember, and all the same. But by golly, I have green fire, a weird title, and an Feat of Strength.

In other news, the price of arcane crystals has skrocketed on Blackhand, for no apparent reason. I knew my odd habit of farming thorium would pay off someday.

2 comments:

superior-realities.com said...

I also did a pretty good job of getting everything done before the expansion that I wanted to. I wound up with legendary cloaks on three of my four 90s, and I, too, managed to get green fire at the last moment. Apparently, the item squish unintentionally nerfed the final boss fight, so maybe I don't "deserve" it, but whatever. I got my fancy title. I'm happy.

Klepsacovic said...

That's a lot of cloaks... I was pretty much exclusively playing my paladin in any serious way, so only one other character even started the chain in any remotely serious manner.

As I see it, the final boss could still kill me instantly with cataclysm, chaos bolt was 95% certain to kill me, felhunters were all manner of trouble... If it was nerfed, I compensated by having worse gear than all the wowhead comments, except that one guy who did it with 490 (or maybe he's lying). I felt like it was still a challenge that I struggled with and played better to beat, so I'm not going to feel less awesome if it was only 90% of the challenge it should have been.

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