tag:blogger.com,1999:blog-5462978744516866472.post8197946625282175565..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: Replacing the Holy Trinity with One GodKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5462978744516866472.post-8573131538422622882011-02-10T12:26:00.840-06:002011-02-10T12:26:00.840-06:00Garumoo, I'm pretty sure Klep is sarcastic the...Garumoo, I'm pretty sure Klep is sarcastic there.<br /><br />Thing is, some people want the security blanket of the trinity; it lets them get into a mental rut, er, rhythm that lets them play without much situational awareness or flexibility. Removing that meatshield means more work. Not everyone likes that.<br /><br />Of course, on the other hand, the familiar old roles mean players can settle in like a good little budgie and then operate on autopilot... which might make more room for them to see different things and expand beyond the rote. *shrug*<br /><br />I love more tactical combat with situational awareness, but I'll admit, I prefer that in a turn-based system or LAN FPS. Real time MMO systems (especially with a laggy computer) benefit more from a more... mundane approach for manageability.<br /><br />I'd love to kill the trinity, but I concede that many players like it.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-75109151321836416212011-02-10T02:41:42.993-06:002011-02-10T02:41:42.993-06:00"even worse, we have to all play dynamically ..."even worse, we have to all play dynamically with cooldown usage, kiting, and CC to prevent death"<br /><br />Why is that even worse? I've been in many a PUG where the tank went down and it turned into this, and it sure as heck is more fun than pew-pew-pew-yawn-pew.Garumoohttps://www.blogger.com/profile/01729693136868673971noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-20438281424668225242011-02-09T18:12:39.512-06:002011-02-09T18:12:39.512-06:00I was in a Slave Pens run the other day on my mage...I was in a Slave Pens run the other day on my mage. The tank dropped out so we continued on with the trash as 3 dps and a healer. Yeah, it was chaotic and fun. Burn, kite, slow, interrupt and play ping pong. Actually, it was more fun than having a tank in the party.<br /><br />The only reason you really need a tank is for the boss mechanics that assume you have a tank.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-16217850164052259462011-02-09T11:47:18.358-06:002011-02-09T11:47:18.358-06:00There is no holy trinity in pvpThere is no holy trinity in pvpAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-44086840158881012612011-02-09T09:28:43.496-06:002011-02-09T09:28:43.496-06:00The holy trinity has always been a fine concept by...The holy trinity has always been a fine concept by me, I'm a healer through and through, I wouldn't want to play a game where we all DPS anyway, even if there was insta-queue. <br /><br />However I don't mind the occasional boss encounter that deviates from the usual tank:healer:DPS ratio or requires roles to temporarily shift (of which I know there are at least a couple of recent names to mention here but they completely escape me).Nathttps://www.blogger.com/profile/06781970721564189148noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-26253122458162652462011-02-09T09:09:09.273-06:002011-02-09T09:09:09.273-06:00Guild Wars 2 is aparently going to try and be this...Guild Wars 2 is aparently going to try and be this MMO.Dominushttps://www.blogger.com/profile/12268376877704269499noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-32561035148143804702011-02-09T07:38:25.112-06:002011-02-09T07:38:25.112-06:00You want the combat to be stable enough to enjoy a...You want the combat to be stable enough to enjoy and unstable enough to be interesting. The holy trinity does that..<br /><br />The only way I see the holy trinity replaced with something better is to make non-fights more interesting and thus empower us to ignore the actual fights.<br /><br />Makes sense? :)<br />Imagine you explore a cave. You slaughter some trivial opponents, then you hear a troll. You run away; hide. Later you come out again, try to circumvent the troll and continue exploring.<br /><br />Ergo:<br />Less focus on the fight itself and more focus on the <b>whole experience</b>.Nilshttps://www.blogger.com/profile/06468755466492675831noreply@blogger.com