tag:blogger.com,1999:blog-5462978744516866472.post7527204233061478209..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: Tanks Fly FreeKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5462978744516866472.post-83268445019987746912011-04-14T15:56:28.863-05:002011-04-14T15:56:28.863-05:00How about instead of giving tanks play time based ...How about instead of giving tanks play time based on how long it takes them to finish a dungeon, just give them, say, an hour per boss killed.caerphotohttps://www.blogger.com/profile/08126464462656422279noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-37537042242660814642011-04-12T23:18:59.434-05:002011-04-12T23:18:59.434-05:00After 12 years of MMO tanking, the only certaintie...After 12 years of MMO tanking, the only certainties I've encountered are that I've been tanking for far too long, and braggardry isn't as much fun as it used to be.<br /><br />-BenAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-56341351301271640372011-04-12T13:20:47.507-05:002011-04-12T13:20:47.507-05:00It wouldn't be called hourly, it would be a pu...It wouldn't be called hourly, it would be a push back on the normal sub expiration time. I know the effect is identical, but phrasing and framing are critical when attempting to manipulate people.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-86588885883864671632011-04-12T13:04:52.658-05:002011-04-12T13:04:52.658-05:00Ah, but that assumes Blizzard wants to go to an ho...Ah, but that assumes Blizzard wants to go to an hourly scheme. If they do that, they may as well only charge you for the hours you play and drop the sub system.<br /><br />...not that I'd mind that, since it would be better for my schedule, and they would actually earn more of my money that way, but they have shown no signs of sympathy to that notion.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-52514299026900511742011-04-12T10:23:48.994-05:002011-04-12T10:23:48.994-05:00You wouldn't need to tank 12 hours a day. You...You wouldn't need to tank 12 hours a day. You'd play for a couple hours and then run out of time, which assuming you play for less than 24 hours a day, wouldn't be an issue. Also, for the 2-1 ratio and tanking being free, a full 24 hours would require 8 hours, but as I said, you don't need 24 hours a day, only as many as you plan to play that day.<br /><br />I'm not trying to defend the idea, I think I said I don't like it much, I just want to clarify.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-10903916377413410792011-04-12T08:50:17.424-05:002011-04-12T08:50:17.424-05:00I don't see the frequent Tanking Points as bei...I don't see the frequent Tanking Points as being a very good option. Even at a 2:1 ratio, you would have to tank 12 hours a day to pay for your sub...I'd rather work 3-4 hours at a minimum wage job to pay for it, and tank for who I want to.<br /><br />the reason early instance groups were fun is because there was both an element of difficulty, and an engaging story. The element of difficulty is basically gone with Cata. It is either something you can or can't do mechanically, not longer dependent on skill. People also don't give a crap about the story anymore, because they try to get through the instance as quick as possible. I played one of the new instances, and was watching the short cut scene in it that I couldn't skip. When I finished it, maybe 1-2 minutes later, I had been booted from the group for slowing them down. I wasn't tanking at the time, but I think that is ludicrous.<br /><br />When I do tank I follow the old rules. I let idiots die (which gets harder with the higher health totals, benevolent healers, and ends up just making me look like a bad tank), I mark targets (usually gets ignored, or I get told I don't need to do it/I can tank x mobs at once/DPS doesn't know how to use CC), and I ask my healers and caster DPS if they need mana breaks. Why do I do this? because it was how I was trained. I also have fairly good situational awareness, even if I go afk I look in on my screen every few minutes...that has saved my group more than once (as has having the sound on) from patrols, DPS pulls, and who knows what else.<br /><br />So what would I need to be a dedicated tank? 2 heroics or 4 regular instance runs a night to pay for that 24 hours; calculated weekly. So I just need to grind out 14 heroics or 28 regular runs a week to pay for the week, about 14 hours of dedicated play time. If you can't go over your weekly sub payment, it will help keep things balanced. LImiting it to a small amount also limits the speed grinders, as does making it instance based instead of heroic based (maybe limiting it to a 30 minute debuff as well, as that is about how long they take).Video Game Philosopherhttps://www.blogger.com/profile/00874126996122479911noreply@blogger.com