tag:blogger.com,1999:blog-5462978744516866472.post6797337793006054025..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: The Death of Vanilla has been very extremely overexaggerated to a high degreeKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-5462978744516866472.post-37475958148554827022010-09-29T14:24:18.708-05:002010-09-29T14:24:18.708-05:00Cenarion Rep for earthwarden in outlands crushed m...Cenarion Rep for earthwarden in outlands crushed my soul. As a result, with every alt I've played, I still have to will myself to accept the quests. I then have to yell at the voice in the back of my head telling me not to do them until I've farmed enough unidentified plant parts.Duhtnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-90313865813609401732010-09-27T17:19:04.036-05:002010-09-27T17:19:04.036-05:00@Nils: The first three paragraphs were self-mockin...@Nils: The first three paragraphs were self-mocking about how I used to complain that vanilla WoW was completely and utterly dead. Also seriously pointing out that pundits are full of shit.<br /><br />To fully respond to all of what you said would take a while, so I'll go with a generic "those were excellent points that deserve further thought" and cherry pick the rest.<br /><br />While I know it's just an example, I do want to jump of the downtime thing. What is downtime? Is a flight path down time? I think most people would say yes, and I'd agree. But it's also a time when we are directly shown the scale of the world. While that doesn't actually change the world, it does change perception, which if the developers are trying to craft and experience, is just as important.<br /><br />@Tesh: While those are different and mutually exclusive categories, I think that's often a temporary division. By that I mean, some days I want to explore while other days I want to be told what to do. Some days I desperately want virtual rewards and other days I couldn't possibly care less.<br /><br />What would we do if there were no external rewards for any activity? Well, obviously every instance once. Then quite a few never again, such as MC or SM armory.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-34865802196654589922010-09-27T16:54:06.444-05:002010-09-27T16:54:06.444-05:00Two thoughts:
One, it seems there's a conting...Two thoughts:<br /><br />One, it seems there's a contingent of gamers that needs to be told what to do, and another that just does what they want to do. Those aren't necessarily the same people, and game design can't cater to both all the time. It's foolish to try.<br /><br />In that vein, I don't consider "house rules" as a reason to ask for my money back, I consider them added value to a game. If a game is flexible enough to allow for house rules and still be fun, that's a Good Thing for me.<br /><br />Two, imagine a WoW where you could go to any dungeon and be met at the door with the option to play it with your level set to a level-specific band (up or down), talent count and all. Which dungeons would stand on their own merits as great places to actually *play* rather than farm?<br /><br />Might that give the devs better feedback on what dungeons worked and which didn't?Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-1831407751738386632010-09-27T14:14:55.537-05:002010-09-27T14:14:55.537-05:00@Klepsacovic:
I refer to your first three paragra...@Klepsacovic:<br /><br />I refer to your first three paragraphs. .. Or is that irony that I did not understand ?<br /><br />About the game vs. world problem:<br />With a few exceptions, the pure gameplay, if you reduce it to an abstract level, is always boring. In my opinion, the world and the social parts are what make MMORPGs great.<br /><br />How many games like chess are there? Most games are fun for everything, but not for their basic, abstract gameplay.<br /><br />That does not mean that you should ignore the gameplay. A good gameplay that is easy to learn and hard to master is very valuable. But it is not the reason people start to play MMOs. At best it adds to the experience once you have become an expert at the game.<br /><br />Concluding: To remove downtimes (just an example) does not add gameplay at the cost of world. It just changes the world aspect. A gameplay change by developers would be to change the max-dps if-then rules for your raiding char.<br />..Would be interesting to read your opinion on that :).Nilshttps://www.blogger.com/profile/06468755466492675831noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-62993147751735382482010-09-27T13:31:44.613-05:002010-09-27T13:31:44.613-05:00@Nils: "Woa.. that is a strange post. First y...@Nils: "Woa.. that is a strange post. First you rant about people, who would like to play the way the developers intend them, for not playing the way they enjoy."<br />Rereading your comment, I can't find what you're refering to with this part.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-16006140806902897532010-09-27T13:26:13.503-05:002010-09-27T13:26:13.503-05:00@Stabs: I am swimming against the tide, but I thin...@Stabs: I am swimming against the tide, but I think the population would be interested is more than I'm seeing. After all, there's only a very narrow window in which these instances are available for randoms, which are the simplest way to queue. If vanilla random lasted until 60 I think we'd see many more players in those instances. Though as I said in an earlier post, the self-filtering tends to bring in a different population which wants to see a specific place.<br /><br />@Anonymous: I'd not give up too soon. I know that being higher level changes the experience, but it's not entirely ruined. Within a few levels the changes are subtle. The bigger issue from my perspective is how talents have changed, meaking us more powerful for a given level.<br /><br />@Nils: I see what you're getting at. The big issue with WoW is that it is both game and world and there are tradeoffs between the two. I'm sacrificing some game for some world, but I'd be unwilling to entirely give up the game to experience the world. What I was hoping to say (but perhaps failed), was that players should try to be more aware of the world-game split and to make the choices that work for them. So maybe WoW is a bad game, since that game is subverting the world.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-68013013026550963752010-09-27T13:11:10.039-05:002010-09-27T13:11:10.039-05:00Woa.. that is a strange post. First you rant about...Woa.. that is a strange post. First you rant about people, who would like to play the way the developers intend them, for not playing the way they enjoy.<br /><br />Later you admit that you would not like to switch off exp gain. <br /><br />In general, I have a problem with the kind of advise you give: Settlers of Catan is no fun for you? No problem! Just change the rules. Just play it in a way the developer did not intent you to play it. Make it fun yourself!!<br /><br />Look: I payed for the game. I payed for the rules. If I need to rethink the rules before the game is fun for me, I wanted some of that money back! Good rules are not my responsibility, but the developers'!<br /><br />I, too, created special rules for leveling in WotLK to still have fun. It was necessary. But that cannot be expected from me. If the developers add a exp bar, they'd better make sure that trying to gain exp as fast as possible is fun!<br />Alternatively, they should tell me that gaining exp is not everything. <br /><br />Blizzard does neither. They even add heirlooms and make leveling even quicker. That is a strong signal about what they think about leveling.<br /><br />If I needed to ignore my queen to make chess fun, chess were a bad game.Nilshttps://www.blogger.com/profile/06468755466492675831noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-27131791517043030542010-09-27T12:25:20.664-05:002010-09-27T12:25:20.664-05:00I levelled a paladin (dual tank/heal) almost solel...I levelled a paladin (dual tank/heal) almost solely through LFD. Having missed Vanilla, I really looked forward to doing Strat/Scholo on a level appropriate character.<br /><br />I queued 3 times for ~ an hour each time. Not only did I fail to find a group, but I only once saw a single person in the party with me in the queue. Before long I was nicely into the 60s, and the opportunity of doing it "level appropriate" was lost.<br /><br />While I do think there are people around who want to do this stuff, getting them in the same place at the same time is problematic.<br /><br />Same thing happens in Outland. Magister's Terrace is a pretty cool instance that is foregone in order to run UK 20-30 times.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-5580666146234946102010-09-27T12:04:06.551-05:002010-09-27T12:04:06.551-05:00I'm rather out of the loop on WoW but it occur...I'm rather out of the loop on WoW but it occurs to me you may be swimming against the tide here.<br /><br />Are not 95% of WoW players not interested in this, the type to bail after one death and so on? It seems to me it's only because cross server pugging hits such an enormous pool of players that you are able to find groups out of the 5% of like-minded people.Stabshttps://www.blogger.com/profile/08716211705647213383noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-8673465615455048512010-09-27T07:30:22.041-05:002010-09-27T07:30:22.041-05:00Seems we wrote to somewhat similar posts today. I ...Seems we wrote to somewhat similar posts today. I agree with what you say about vanilla, but I also know what I mean when I say some things were better back then. Some nostalgia is simply a blurred vision on games that were harder in a broken way, some nostalgia is valid - maybe we need different terminology in that way.Sylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.com