tag:blogger.com,1999:blog-5462978744516866472.post4712320510960542309..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: I like mindless grindsKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5462978744516866472.post-9460988109994168052011-05-06T04:33:20.041-05:002011-05-06T04:33:20.041-05:00mmmhhh I maxed out Argent Dawn rep with the cauldr...mmmhhh I maxed out Argent Dawn rep with the cauldrons, outdoor grind, to get the offhand. And yes I still remember it fondly. For exactly the things you mention: gentle, mindless, pleasant grind...<br /><br />Cheers for your posts & reflections,<br />Gothie.Gothienoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-9311227796112390312011-05-03T12:02:30.200-05:002011-05-03T12:02:30.200-05:00I'd not considered the level problem. But sad...I'd not considered the level problem. But sadly, I don't think that's going away any time soon. Horizontal progression seems to be a lot harder for people to wrap their heads around. Vertical is easier to design anyway, just make numbers bigger and ignore balance before the cap.<br /><br />I like attunements, but I can see how they don't make for easy exploration.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-3125451610408044502011-05-02T22:17:53.071-05:002011-05-02T22:17:53.071-05:00Mostly the leveling pace, really. Have you tried ...Mostly the leveling pace, really. Have you tried to explore Silithus as a level 40 character? At some point, at least with WoW as I played it, you have to grind through some quests to level up enough to go explore some more, otherwise, exploration is mostly in ghost mode between corpse runs. I've done that, but the colors just aren't right. Flight alleviates that a LOT, but that's still 60 or so levels in.<br /><br />Then there's the whole attunement nonsense, but as I'm not a raider, that doesn't bother me much. I can see where it would be annoying, though.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-70922478908796104772011-05-02T19:56:44.537-05:002011-05-02T19:56:44.537-05:00"I just detest it when my exploration is gate..."I just detest it when my exploration is gated by grinds"<br />Could you give an example? I'm trying to understand exactly what you mean.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-26346138418920114482011-05-02T19:29:28.407-05:002011-05-02T19:29:28.407-05:00I don't like being forced into mindless grinds...I don't like being forced into mindless grinds... but I do like just zoning out sometimes. Usually something like Gyromancer or Puzzle Quest fills that niche, but hey, it's useful in an MMO, too.<br /><br />...I just detest it when my exploration is gated by grinds, and I'm paying for time. That's a double black mark against a game in my book.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-10841270262470476342011-05-02T15:35:37.273-05:002011-05-02T15:35:37.273-05:00@Muit: Don't we run the same dungeons over and...@Muit: Don't we run the same dungeons over and over today as well? As long as rep is normalized, so that each rep requires a similar number of runs of each instance, it should be no more repetitive than the current randoms.<br /><br />@Masterlooter: The last paragraph does imply such a post, though I'm not sure how soon. I may have to break it up, but I feel like the heroic system has a lot of mechanics and rewards which overlap and cannot be easily separated.<br /><br />Don't forget that BC heroics were once per day, though given that they weren't trivialized so fast, it was more likely that we'd be repeating the regulars (which didn't have the same restriction).Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-20264684160701252002011-05-02T15:01:18.370-05:002011-05-02T15:01:18.370-05:00I'm hoping the first sentence of the last para...I'm hoping the first sentence of the last paragraph implies that a post regarding badges in on the way shortly. I think was a good idea that was poorly implemented (and getting worse after every patch). <br /><br />One of my favorite grinds was farming level 30-something mobs for elemental fires to make Fire resist pots for MC runs. Not because it was particularly fun, but as you said, you just kinda go on autopilot; kill, loot, and relax. <br /><br />@Muir<br />It felt more "grindy" in TBC becuase if you wanted to farm Sha'tar rep, you had to do one of three instances. If you want to grind Dragonmaw rep today, you just toss on a tabard and hit the RDF. <br /><br />As an average, you will run each instance the same number of times to get exalted with each of the available factions in today's tabard system as you would in the TBC system. <br /><br />The TBC system was "do Mechanar 5x today, and then do Shattered Halls 5x tomorrow, then do Slave Pens 5x the next day, etc, etc).<br /><br />WotLK/Cata is "do every instance once per day, just change tabards." <br /><br />At the end of the week, you've done each instance 5x - and you're sick of them. The only thing that changed is the order in which they were done.Masterlooternoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-48958470514663554882011-05-02T10:19:28.917-05:002011-05-02T10:19:28.917-05:00I agree mindless grinding can be good at times, or...I agree mindless grinding can be good at times, or at least having that option available would be nice.<br /><br />However, I do have to take issue with one part of your last paragraph: linking rep gain to particular dungeons. Having tanked quite a bit in BC, running the same heroics over and over just for rep got old fast. But I did like that the setup led to coherent, themed instance clusters.<br /><br />I'd modify your suggestion and give rep with one faction if you're wearing their tabard in a dungeon, but if you're not wearing a tabard, you get rep with the faction linked to the dungeon. Maybe even increased rep if you match the tabard and the dungeon factions, although that would invite the "optimize everything" mindset that would scorn anyone not doubling up on rep.Muirnoreply@blogger.com