tag:blogger.com,1999:blog-5462978744516866472.post8200332407280369903..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: Simply Inconvenient or Complexly ConvenientKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5462978744516866472.post-40342816529921947652011-06-03T12:15:00.255-05:002011-06-03T12:15:00.255-05:00Honestly, I think stuff like that just makes the g...Honestly, I think stuff like that just makes the game more work for players than it does fun.<br /><br />Sure, you can put it under the guise of "adding more choices" but in reality, every spec and class in WoW has the optimal choice, and if you're not using those you are going to be laughed out of your dungeon/raid group. <br /><br />Minor tangent here, but this is one of the reasons I stopped raiding in WoW. I wanted to play a game, do cool stuff and get better gear. Then I realized that I needed a spreadhseet to figure out my optimal enchants, gems, reforging, and where I could get upgrades from. And suddenly doing dungeons wasn't fun anymore, because it was work.<br /><br />I'll take the single enchant system please, where the enchants don't affect stats, they are simply procs or extra abilities. That way, better gear is simply better gear.Strawfellowhttps://www.blogger.com/profile/01575682856487531183noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-30402261843323028242011-06-02T14:18:40.186-05:002011-06-02T14:18:40.186-05:00Complexity isn't merely a relative thing. If ...Complexity isn't merely a relative thing. If there are two steps, that is more complex than one step. For this I'm defining steps as the simplest possible actions, so that 2 is always more than 1.<br /><br />I'm not seeing where I said reforging makes gear less useful. What I am saying is that the high number of needed alterations make gear useless "out of the box" as it were. I like reforging, but I think it is merely covering up the unfortunate results of a system that throws tons of gear at us very quickly, which makes any individual piece rather meaningless, though not useless.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-80237883639367393662011-06-02T14:10:31.571-05:002011-06-02T14:10:31.571-05:00Complexity is in the eye of the beholder. Any sys...Complexity is in the eye of the beholder. Any system is complex until you get the hang of it.<br /><br />Gems and scrolls provide two professions with the much needed ability to sell things and therefore make those professions worthwhile.<br /><br />This was one of the most primary issues with professions when WoW came out, it makes complete sense for them to do this.<br /><br />Also, with reforging, it allows a ton more gear to be useful instead of just sharded. So you're categorically wrong on reforging being something that makes gear less useful, it makes all gear MORE useful.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-18378780523937784802011-06-02T11:50:37.024-05:002011-06-02T11:50:37.024-05:00@Kring: On the other hand, if items mattered more,...@Kring: On the other hand, if items mattered more, maybe we'd not mind doing so much work to get them integrated into our sets.<br /><br />@Caramael: Theorycrafters would quickly prove that rusty gear is just a confusing way of saying +2 defense. Though I would like to see enchanting do more interesting stuff, but engineering should be first in line for that! I might be biased.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-77540555432778406072011-06-02T11:40:21.387-05:002011-06-02T11:40:21.387-05:00Definitely no-scroll enchanting-only.
I think &quo...Definitely no-scroll enchanting-only.<br />I think "stats" are stupid and distract from the game. Imo items should just have an abstract power indication (crappy, rusty, shiny, beaming, planet-vaporizing etc.). Enchants should be hard to get and add something "cool". Like some extra damage and a glowing effect (remember the huge popularity of the Minor Beastslayer enchant?), or something like life leech, shooting rainbows, freezing stuff, etc.Caramaelnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-11904224652994264732011-06-02T08:22:40.654-05:002011-06-02T08:22:40.654-05:00The vanilla enchantment system can't work if t...The vanilla enchantment system can't work if the item itself doesn't really matter. Back in the good old days an upgrade meant something and you were keeping it for along time because the raids weren't loot showers (40 man for 2 random set pieces instead of 10 man for 1 generic set token.)<br /><br />Getting a head enchant from Zul'Gurub took way more time then getting a new head from current tiers.<br /><br />The first step to make enchantments matter again would be to make items matter again.Kringhttps://www.blogger.com/profile/03128630042421602039noreply@blogger.com