tag:blogger.com,1999:blog-5462978744516866472.post6939639754855888730..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: Dungeon depth, bag space, loss aversion, and diminishing returns on wealth gainKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5462978744516866472.post-39872305529213691492011-10-07T21:35:18.591-05:002011-10-07T21:35:18.591-05:00Regarding what Faeldray said, it sounds similar to...Regarding what Faeldray said, it sounds similar to Neverwinter Night's inventory system. Most mobs in the base campaign dropped random loot, but certain mods had everything dropping, which was better in my opinion.<br /><br />That said, i don't agonize over inventory choices. It's all pixels anyway.Video Game Philosopherhttps://www.blogger.com/profile/00874126996122479911noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-29107874869253325962011-10-07T13:02:39.569-05:002011-10-07T13:02:39.569-05:00I played a game called Siege of Avalon that had a ...I played a game called Siege of Avalon that had a bag system where items took up a certain number of slots instead of weight. So a necklace or a loincloth (eww) would only take it up one slot, whereas a breastplate would take up 6 slots and a large mace would take up 4. Because it's kind hard to fold plate or weapons. To this day, it's by far my favorite inventory system. The mobs also dropped what they were actually -wearing- (hence way too many loincloths), but that's a whole other story.Faeldrayhttps://www.blogger.com/profile/11144815682821758206noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-29640878166732168822011-10-06T17:12:11.989-05:002011-10-06T17:12:11.989-05:00But I don't want to have to not carry the brok...But I don't want to have to not carry the broken tin cans!Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-19149695524560482842011-10-06T07:33:33.200-05:002011-10-06T07:33:33.200-05:00Which is why realistic weigth limits are still the...Which is why realistic weigth limits are still the best gameplay. You ignore most and only go for the diamonds, gold bars, coins.<br /> <br />You don't pick up more weapons than you intend to use and you certainly don't carry around another armor set. In real life this decision is actually pretty clear and easy even fun. There's stuff that is outlandishly valueable per kg (gems, money, gold) and then there's the rest. You <b>USE</b> the rest to gain the valuables.Nilshttps://www.blogger.com/profile/06468755466492675831noreply@blogger.com