tag:blogger.com,1999:blog-5462978744516866472.post4622147360323718667..comments2024-01-04T06:27:01.723-06:00Comments on Troll Racials are Overpowered: The Imminent Death of ArchaeologyKlepsacovichttp://www.blogger.com/profile/07915576683657376929noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5462978744516866472.post-64819678776486811752010-12-22T17:48:37.515-06:002010-12-22T17:48:37.515-06:00I love Archeology, I could do it all day. Then ag...I love Archeology, I could do it all day. Then again I can fly around mining copper all day too, but that's what "fun" is to me... that's why I've played Super Mario RPG for the past ten years.Shobbsnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-91669992921908310312010-12-21T06:17:44.746-06:002010-12-21T06:17:44.746-06:00Actually that's nothing new at all. I thought ...Actually that's nothing new at all. I thought it's well known that there are only a few fix spawn locations, just like herbs or mining nodes.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5462978744516866472.post-57607913707668683432010-12-20T11:37:23.594-06:002010-12-20T11:37:23.594-06:00I agree that archaeology is doomed. There will be ...I agree that archaeology is doomed. There will be add-ins giving locations, posts on EJ that list everything you can possibly get from it, etc. Depending on what gear it will amount to, archaeology will be either a universally-hated must, or a complete non-factor like fishing. I bet on the non-factor. Do you fish much nowadays? Yeah, me too.<br /><br />I would expand this and say that everything company-provided is going to get boring pretty fast:<br /><br />- If it doesn't provide rewards, people try it once and then it's a niche in that almost nobody continues doing it. Example: all professions prior to the last 50 points. Most non-last-level recipes are just flavor, you don't use them for anything else other than leveling. Well, sometimes you might, but that's rare.<br /><br />- If it does provide rewards and can be "finished" reasonably fast, people do it fast and never return to it as well. Example: riding. You just get it, end of story.<br /><br />- If it does provide rewards and requires extended periods of time, most people don't do it until after they run out of other, faster, things to do. Example: most achievements, eg, reputation ones. You mostly do them when you have nothing else going on.<br /><br />There are no other options.<br /><br />In order to stay entertaining for prolonged periods of time, the feature has to change in relatively unpredictable ways. The only way of achieving this known to me is involving other players. That is, PVP. Or, to the lesser extent, high-end, challenging PVE, which you can not "do" fast.<br /><br />My 2 cents.Anonymousnoreply@blogger.com